The small follow-up fix promised the day before: it addresses, across multiple cases, the AI getting stuck in naval invasions — battles that didn't spawn, armies dropped at sea, invasions cancelled by a blockage — plus two interface touch-ups. Checksum ce22. A larger hotfix will follow in June.
Key points
- •Naval invasions unblocked — the fix promised in 1.13.7
- •Battles that no longer spawned, armies dropped at sea, cancelled invasions: fixed
- •The AI can once again conduct its own naval invasions
- •Checksum ce22 — a larger hotfix expected in June