Encyclopédie complète de The Isle: Evrima documentant toutes les mécaniques du jeu en français. Croissance, diète, combat, mutations, Elder, entombment, nidification, meute et bien plus.
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The Isle: Evrima mechanics guide in French — 25 categories covering growth (juvenile → sub-adult → adult), mutations and Prime slots, Elder stage, combat, injuries, migration, nesting, senses and AI wildlife. Reference maintained by La Meute QC.
Dinosaurs go through 4 stages: Hatchling (0–25%), Juvenile (25–50%), Sub-Adult (50–75%) and Adult (75%+). A perfect diet gives +50% growth speed. Zero nutrients means –75% growth.
You need to complete 5 of 8 objectives before reaching 75% growth: visit a sanctuary, achieve a perfect diet, visit 2 migration zones, visit 4 patrol zones, nest, hatch from an egg, avoid cannibalism and avoid infertility.
There are 3 mutation slots, unlocked at Juvenile, Sub-Adult and Adult stages. Nest hatchlings inherit parent mutations plus 3 additional ones. Entombment lets you stack up to 16 mutations at once.
There are 3 nutrients: Protein (S), Fat (///), and Carbs (...). Each combination gives different bonuses. 2+1 combos give the best +50% growth bonus.
Entombment triggers at 100% Elder growth. It kills your current dinosaur and offers a replication choice: immediate respawn as the same dino with all mutations intact, stacking up to 16 mutations total.