Keen Software House shows VS2.3 wind turbines in action: they spin freely and stop if wind is blocked. The new explosion system introduces two warhead types with visual arming mechanisms. Buttons with function overlay and universal inventory access are shown, alongside oak trees with multiple growth stages.
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Space Engineers 2 VS2.3 wind turbines spin freely with the wind and stop if an obstacle blocks airflow. Tested in internal playtest on May 7, 2026, their realistic physics behavior introduces a strategic layer: the turbine's orientation and position relative to surrounding buildings directly impacts its energy output in the Almagest system, summarized by La Meute QC.
Space Engineers 2 VS2.3 introduces two warhead types designed by artist Abdullah Natour: a large version with visible locking mechanisms that spread apart when armed and a color-changing spinning core, and a compact small version fitting any placement. Both were modeled in Blender with custom tools and rendered in Marmoset for clear visual feedback during explosions.
In Space Engineers 2, buttons in internal builds now display a visual overlay showing each button's function, working with the new Timer Block. This makes complex control panels readable without memorizing every assignment. Another improvement: inventory access is possible from any interactive block element, without hunting for conveyor ports.